Commercial video prompt pack
The three prompts I use for product work — the hero shot, the product in use, and the texture b-roll — with the notes on why each one is built the way it is. Print it, keep it beside the brief.
Download PDFLearner downloads
Two printable prompt packs — one for commercial product work, one for UGC — and every prompt as a plain text file. Free to download and keep: copy them, use them on a client job, teach with them. Each prompt comes with a note on why it is built the way it is.
Handouts · PDF
Printable sheets I hand out on the first day. Yours to keep, reprint and pass on to your own students.
The three prompts I use for product work — the hero shot, the product in use, and the texture b-roll — with the notes on why each one is built the way it is. Print it, keep it beside the brief.
Download PDFThe three prompts I use for UGC — the three-second hook, the talking review, and the unboxing — plus the rules that keep creator footage reading as a person rather than an advert.
Download PDF6 prompts
Each prompt is a download, not a wall of text — take the ones you need.
A pack shot lives or dies on the label being legible and identical to the real product. Naming Image 1 as the pack shot — rather than as inspiration — is the only thing that stops the model inventing its own typeface, and the typeface is the brand.
In-use footage is where continuity breaks: the label changes shape, the sleeve colour shifts, a second hand appears. Pinning the talent sheet as Image 2 and naming it as a lock is what keeps one take looking like one take.
B-roll is what makes a fifteen-second commercial feel like a thirty-second one. Asking for six discrete shots that cut on motion gives an editor something to build a cut from, instead of one long clip they have to chop up themselves.
UGC fails in the first second far more often than in the last. Starting mid-sentence and banning the smile-to-camera is what stops it looking like an advert pretending to be a person.
The uncut take is the credibility. Every jump cut is a place where a viewer decides this was edited by a brand, and the moment they decide that, the review stops working as a review.
Unboxing is the cheapest UGC format to shoot and the easiest to fake badly. Naming the packaging as a lock is what keeps it honest, and the one-cut-on-first-sight rule gives the edit a real beat to land on.
How to use them
Open by naming what is attached and in what order. A reference that isn't addressed by position is treated as loose inspiration, not a lock.
Faces, wardrobe, colour, materials. Say it plainly, once, and repeat it in every shot of the project.
The frame, then the motion, then the sound. Tangled into one paragraph, a model will trade one off against the others.
One running list of your recurring failures, pasted in unchanged. Your mistakes stop repeating.
Work on your own shots
The downloads are the theory. The courses are where you use it on your own shots and get told honestly what isn't working.